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Description

You will discover the foundations of object-oriented programming in PHP and learn how to design an "object" application based on UML notation. You will create a website by implementing advanced concepts such as business objects, abstraction layers or design patterns.

Who is this training for ?

For whom ?

Developers wishing to improve the sustainability and maintainability of their developments.

Prerequisites

Good knowledge of procedural PHP or knowledge equivalent to that provided by the course "PHP 7 and 5, developing a dynamic website"

Training objectives

  • Specify requirements based on use cases
  • Master the basic concepts of Object implementation
  • Manage object persistence
  • Implement Design Patterns

Training program

    • Initial expression of needs and requirements.
    • Use cases and simplified unified process.
    • UML: sequence and class diagrams.
    • Presentation of the HMI.
    • Collective reflection Based on specifications, define the objects of the application to be created.
    • Eclipse: an IDE adapted to OOP in PHP.
    • Define a class and generate it from UML.
    • PHP namespaces.
    • Instantiate a class.
    • Properties, statics and constants: This, Self and ORP.
    • Visibility and protection.
    • Accessors, mutators and overload according to PHP.
    • Constructor and destructor.
    • Master instantiation: Factory and Singleton.
    • Practical work Using UML software, design and generate the participating classes.
    • Object typing and interfaces.
    • The interfaces of the standard library (SPL).
    • Equalities and sorting of objects, Design Pattern Strategy.
    • Reference, cloning, inheritance, aggregation and association.
    • Polymorphism, collections and Design Pattern Iterator.
    • Abstract and final classes.
    • Traits.
    • Practical work Implementation of classes implementing advanced concepts.
    • Export and auto-serialization.
    • Save to database and session.
    • JSON for asynchronous client requests.
    • Transmission http.
    • Practical work Classes for data persistence.
    • Asynchronous access from an Ajax-XHR interface.
    • Loading of classes: automatic or configured.
    • ADO classes, model, view.
    • File management.
    • Exceptions: management object-oriented error.
    • Practical work Implementation of the Chain of Responsibility design pattern.
    • Refactoring of the project in MVC.
    • Introspection and Reflection class.
    • PEAR library framework.
    • Documentation tools.
    • XMI and class diagrams.
    • Practical work Generate XMI files for all classes of the project and visualize the UML diagrams.
  • 1123
  • 21 h

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